Piecemeal Armor
It is not uncommon, at least among heroic sorts, for a character to wear scavenged portions of armor.
Note: "d" represents the armor's value in shillings. 30d read as 30 shillings. 4 farthings to a shilling.
This was an attempt to use a more granular armor system in Shifty Louts. The overhead to calculate what pieces of armor an enemy wore became a pain to manage, and eventually, I moved away from this idea.
However, I do think it provides some value as a reference, and perhaps someone more savvy than me can implement it with greater ease and grace at the table than I was able to do.
TO DETERMINE ARMOR PIECES
Roll a d8 to determine overall AC of a NPC
Head
- KURBUL/half-helm โ 30d - 1AC
- PLATE/great-helm โ 225d - 2AC
- PLATE/half-helm โ 100d - 1AC
- MAIL/cowl - 90d - 1AC
Torso
- KURBUL/breastplate โ 60d - 1AC*
- MAIL/haubergeon โ 645d - 2AC
- MAIL/hauberk โ 855d - 2AC
- PLATE/breastplate โ 300d - 3AC^
- SCALE/habergeon โ 430d - 2AC
- SCALE/hauberk โ 570d - 2AC
Arms & Hands
- KURBUL/coudes โ 10d - 1AC*
- KURBUL/vambraces โ 25d - 1AC*
- MAIL/mittens โ 75d - 1AC
- PLATE/coudes โ 50d - 1AC^
- PLATE/ailettes - 75d - 1AC^
- PLATE/rerebraces โ 150d - 1AC^
- PLATE/vambraces - 125d - 1AC^
Legs
- KURBUL/greaves โ 60d - 1AC*
- KURBUL/kneecops - 15d - 1AC*
- MAIL/leggings โ 690d - 2AC
- PLATE/greaves โ 300d - 1AC^
- PLATE/kneecops โ 150d - 1AC^
Shields
- SHIELD/buckler โ 24d - 1AC
- SHIELD/kite - 72d - 2AC
- SHIELD/knight โ 60d - 1AC
- SHIELD/round โ 42d - 1AC
- SHIELD/tower - 96d - 2AC
Notes:
- *can be combined together. Armor values add
^can be combined together. Armor values add
Kurbul and Plate items can only be mixed and matched on arms, legs, and helm
4 ARMOR STAT LINES FOR COMMON NPCS
1AC - Bandit - Round Shield
3AC - Common Milita - Kurbul Breastplate, Round Shield, & Plate Half-Helm
5AC - Professional Warrior - Mail Hauberk, Kite Shield, & Plate Half-Helm
8AC - Noble Knight - Plate Great-helm, Breastplate, Rerebraces, Greaves, & Kite Shield